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import katex from 'katex';
import type { ModelContext, ModelInstance } from '../../core/model';
import type { MessageKey } from '../../i18n';
import { icon } from '../../ui/icons';
import { measureFlux, VACUUM_PERMITTIVITY } from './physics';
import { createFluxScene } from './scene';
import { defaultState, physicsInputs, presets, type FluxState, type Preset } from './state';
const equations = {
gauss: String.raw`\Phi_E = \oiint_S \mathbf{E}\cdot d\mathbf{A} = \frac{Q_{\mathrm{enc}}}{\varepsilon_0}`,
patch: String.raw`d\Phi_E = \mathbf{E}\cdot d\mathbf{A}`,
surface: String.raw`\Phi_E = \oiint_S \mathbf{E}\cdot d\mathbf{A}`,
charge: String.raw`\Phi_E = \frac{Q_{\mathrm{enc}}}{\varepsilon_0}`,
};
const math = (expression: string) => katex.renderToString(expression, { throwOnError: true, output: 'htmlAndMathml' });
export function mountFluxModel(host: HTMLElement, { i18n }: ModelContext): ModelInstance {
const { t, number } = i18n;
let state: FluxState = { ...defaultState };
const abort = new AbortController();
let announcement: ReturnType<typeof setTimeout> | undefined;
const range = (id: string, label: MessageKey, min: number, max: number, step: number, value: number, symbol: string) => `
<div class="range-control">
<div class="control-heading"><label for="${id}" id="${id}-label">${t(label)} <span class="symbol">${symbol}</span></label><output for="${id}" id="${id}-value"></output></div>
<input id="${id}" type="range" min="${min}" max="${max}" step="${step}" value="${value}">
<div class="range-limits" aria-hidden="true"><span>${number(min)}</span><span>${number(max)}</span></div>
</div>`;
const lesson = (key: 'one' | 'two' | 'three', formula: string) => `
<article class="lesson-card"><span class="lesson-number">${t(`flux.lesson.${key}.number`)}</span>
<h3>${t(`flux.lesson.${key}.title`)}</h3><div class="lesson-formula">${math(formula)}</div>
<p>${t(`flux.lesson.${key}.body`)}</p></article>`;
host.innerHTML = `
<section class="intro" aria-labelledby="model-title">
<div><p class="eyebrow"><span class="little-line"></span>${t('flux.eyebrow')}</p>
<h1 id="model-title">${t('flux.title')}</h1><p class="subtitle">${t('flux.subtitle')}</p></div>
<span class="topic-tag">${icon('orbit')}${t('flux.topic')}</span>
</section>
<section class="lab" aria-labelledby="model-title">
<div class="visual-column">
<div class="scene-wrap">
<div class="scene-heading"><div><p class="scene-eyebrow"><span class="live-dot"></span>${t('flux.live')}</p><h2>${t('flux.sceneTitle')}</h2></div>
<div class="camera-controls" role="group" aria-label="${t('flux.cameraViews')}">
<button type="button" data-view="front" title="${t('flux.frontView')}" aria-label="${t('flux.frontView')}">${icon('sphere')}</button>
<button type="button" data-view="top" title="${t('flux.topView')}" aria-label="${t('flux.topView')}">${icon('cube')}</button>
<button type="button" data-view="default" title="${t('flux.resetView')}" aria-label="${t('flux.resetView')}">${icon('reset')}</button>
</div>
</div>
<div class="scene-host" id="scene"><span class="charge-marker" id="charge-marker"></span></div>
<div class="scene-status" id="membership"></div>
<div class="scene-bottom"><div class="legend"><span><i class="legend-field"></i><span id="field-legend"></span></span><span><i class="legend-surface"></i>${t('flux.legend.surface')}</span><span id="normal-legend" hidden><i class="legend-normal"></i>${t('flux.legend.normal')}</span></div><p>${icon('orbit')}${t('flux.sceneHint')}</p></div>
<span class="sr-only" id="keyboard-hint">${t('flux.keyboardHint')}</span>
</div>
<div class="readings" role="group" aria-label="${t('flux.readings')}">
<div class="reading"><span>${t('flux.enclosed')} <i>Q<sub>enc</sub></i></span><strong id="enclosed-value"></strong></div>
<div class="reading"><span>${t('flux.area')} <i>A</i></span><strong id="area-value"></strong></div>
<div class="reading reading-flux"><span>${t('flux.netFlux')} <i>Φ<sub>E</sub></i></span><strong id="flux-value"></strong></div>
</div>
</div>
<aside class="controls" aria-labelledby="control-title">
<div class="controls-intro"><h2 id="control-title">${t('flux.controls')}</h2><p>${t('flux.controlsHint')}</p></div>
${range('charge', 'flux.charge', -5, 5, 0.25, state.chargeNC, 'q')}
${range('position', 'flux.position', -4, 4, 0.05, state.chargeX, 'x')}
<p class="control-note">${t('flux.positionHint')}</p>
<div class="control-divider"></div>
<fieldset class="shape-control"><legend>${t('flux.surface')}</legend><div class="segmented">
<label><input type="radio" name="surface-shape" value="sphere" checked><span>${icon('sphere')}${t('flux.sphere')}</span></label>
<label><input type="radio" name="surface-shape" value="cube"><span>${icon('cube')}${t('flux.cube')}</span></label>
</div></fieldset>
${range('size', 'flux.radius', 0.75, 3, 0.05, state.size, 'r')}
<p class="control-note">${t('flux.surfaceHint')}</p>
<div class="control-divider"></div>
<fieldset class="layer-controls"><legend>${t('flux.layers')}</legend>
<label><span>${t('flux.fieldLines')}</span><input type="checkbox" id="field-lines" checked><span class="toggle" aria-hidden="true"></span></label>
<label><span>${t('flux.surfaceLayer')}</span><input type="checkbox" id="surface-layer" checked><span class="toggle" aria-hidden="true"></span></label>
<label><span>${t('flux.normals')}</span><input type="checkbox" id="normals"><span class="toggle" aria-hidden="true"></span></label>
</fieldset>
<button class="reset-button" id="reset" type="button">${icon('reset')}${t('flux.reset')}</button>
</aside>
</section>
<div class="scenarios" role="group" aria-label="${t('flux.presets')}"><span class="scenarios-label">${t('flux.presets')}</span>
<button type="button" data-preset="positive" class="scenario" aria-pressed="true"><span class="scenario-symbol positive" aria-hidden="true">+</span>${t('flux.preset.positive')}</button>
<button type="button" data-preset="negative" class="scenario" aria-pressed="false"><span class="scenario-symbol negative" aria-hidden="true">−</span>${t('flux.preset.negative')}</button>
<button type="button" data-preset="outside" class="scenario" aria-pressed="false">${icon('arrow')}${t('flux.preset.outside')}</button>
</div>
<section class="insight" aria-labelledby="insight-title"><div class="insight-copy"><div class="insight-icon">${icon('orbit')}</div><div><h2 id="insight-title"></h2><p id="explanation"></p></div></div><div class="main-equation">${math(equations.gauss)}<span>${t('flux.exact')}</span></div></section>
<section class="physics-section" id="physics" aria-labelledby="physics-title">
<p class="eyebrow">${t('flux.physicsEyebrow')}</p><h2 id="physics-title">${t('flux.physicsTitle')}</h2><p class="physics-subtitle">${t('flux.physicsSubtitle')}</p>
<div class="lesson-grid">${lesson('one', equations.patch)}${lesson('two', equations.surface)}${lesson('three', equations.charge)}</div>
<div class="try-it"><span>${t('flux.try')}</span><p>${t('flux.tryText')}</p>${icon('arrow')}</div>
<details class="model-notes"><summary>${icon('help')}${t('flux.assumptions.title')}</summary><p>${t('flux.assumptions.body')}</p><p>${t('flux.constant', { value: number(VACUUM_PERMITTIVITY, { notation: 'scientific', maximumFractionDigits: 10 }) })}</p><p>${t('flux.reference')}</p></details>
</section>
<p class="sr-only" id="live-summary" role="status" aria-live="polite" aria-atomic="true"></p>`;
const element = <T extends HTMLElement = HTMLElement>(selector: string) => host.querySelector<T>(selector)!;
const sceneHost = element('#scene');
const marker = element('#charge-marker');
let scene: ReturnType<typeof createFluxScene> | undefined;
function showGraphicsError(key: MessageKey) {
marker.hidden = true;
let message = sceneHost.querySelector<HTMLDivElement>('.graphics-error');
if (!message) {
message = document.createElement('div');
message.className = 'graphics-error';
message.setAttribute('role', 'alert');
sceneHost.append(message);
}
message.textContent = t(key);
host.querySelectorAll<HTMLButtonElement>('[data-view]').forEach((button) => { button.disabled = true; });
}
try {
scene = createFluxScene(sceneHost, marker, () => showGraphicsError('flux.webglLost'));
scene.canvas.setAttribute('aria-label', t('flux.sceneLabel'));
scene.canvas.setAttribute('aria-describedby', 'keyboard-hint live-summary');
} catch (error) {
console.warn('WebGL unavailable:', error);
showGraphicsError('flux.webglError');
}
const chargeInput = element<HTMLInputElement>('#charge');
const positionInput = element<HTMLInputElement>('#position');
const sizeInput = element<HTMLInputElement>('#size');
const signed = (value: number) => number(value, { maximumFractionDigits: 2, signDisplay: 'exceptZero' });
const formatCharge = (value: number) => t('units.charge', { value: signed(value) });
const formatDistance = (value: number) => t('units.distance', { value: number(value) });
const formatFlux = (value: number) => t('units.flux', { value: number(value, { maximumFractionDigits: 1, signDisplay: 'exceptZero' }) });
function update() {
const { charge, surface } = physicsInputs(state);
const readings = measureFlux(charge, surface);
const chargeText = readings.enclosedCharge === null ? t('flux.undefined') : formatCharge(readings.enclosedCharge * 1e9);
const fluxText = readings.netFlux === null ? t('flux.undefined') : formatFlux(readings.netFlux);
const status = state.chargeNC === 0 ? 'neutral' : readings.membership;
const explanation = status === 'inside' ? (state.chargeNC > 0 ? 'insidePositive' : 'insideNegative') : status;
element('#enclosed-value').textContent = chargeText;
element('#area-value').textContent = t('units.area', { value: number(readings.area, { maximumFractionDigits: 1 }) });
element('#flux-value').textContent = fluxText;
element('#membership').textContent = t(`flux.status.${status}`);
element('#membership').dataset.status = status;
element('#insight-title').textContent = t(`flux.result.${explanation}`);
element('#explanation').textContent = t(`flux.explanation.${explanation}`);
element('#field-legend').textContent = t(state.chargeNC > 0 ? 'flux.legend.positive' : state.chargeNC < 0 ? 'flux.legend.negative' : 'flux.legend.zero');
element('.scene-wrap').dataset.polarity = state.chargeNC > 0 ? 'positive' : state.chargeNC < 0 ? 'negative' : 'neutral';
element('#normal-legend').hidden = !state.normals;
marker.textContent = t('flux.marker', { value: formatCharge(state.chargeNC) });
for (const [input, value, text] of [
[chargeInput, state.chargeNC, formatCharge(state.chargeNC)],
[positionInput, state.chargeX, formatDistance(state.chargeX)],
[sizeInput, state.size, formatDistance(state.size)],
] as const) {
input.value = String(value);
input.setAttribute('aria-valuetext', text);
element(`#${input.id}-value`).textContent = text;
input.style.setProperty('--progress', `${100 * (value - Number(input.min)) / (Number(input.max) - Number(input.min))}%`);
}
element('#size-label').textContent = t(state.shape === 'sphere' ? 'flux.radius' : 'flux.halfSide');
element<HTMLInputElement>(`[name="surface-shape"][value="${state.shape}"]`).checked = true;
element<HTMLInputElement>('#field-lines').checked = state.fieldLines;
element<HTMLInputElement>('#surface-layer').checked = state.surface;
element<HTMLInputElement>('#normals').checked = state.normals;
host.querySelectorAll<HTMLButtonElement>('[data-preset]').forEach((button) => {
const preset = presets[button.dataset.preset as Preset];
const active = (['chargeNC', 'chargeX', 'size', 'shape'] as const).every((key) => state[key] === preset[key]);
button.setAttribute('aria-pressed', String(active));
});
scene?.update(state);
clearTimeout(announcement);
announcement = setTimeout(() => {
element('#live-summary').textContent = t('flux.summary', { status: t(`flux.status.${status}`), charge: chargeText, flux: fluxText });
}, 200);
}
host.addEventListener('input', (event) => {
const input = event.target;
if (!(input instanceof HTMLInputElement)) return;
if (input === chargeInput) state.chargeNC = input.valueAsNumber;
else if (input === positionInput) state.chargeX = input.valueAsNumber;
else if (input === sizeInput) state.size = input.valueAsNumber;
else if (input.name === 'surface-shape') state.shape = input.value === 'cube' ? 'cube' : 'sphere';
else if (input.id === 'field-lines') state.fieldLines = input.checked;
else if (input.id === 'surface-layer') state.surface = input.checked;
else if (input.id === 'normals') state.normals = input.checked;
else return;
update();
}, { signal: abort.signal });
host.addEventListener('click', (event) => {
const button = (event.target as HTMLElement).closest<HTMLButtonElement>('button');
if (!button) return;
if (button.dataset.view) {
scene?.setView(button.dataset.view as 'default' | 'front' | 'top');
} else if (button.dataset.preset) {
state = { ...presets[button.dataset.preset as Preset] };
update();
} else if (button.id === 'reset') {
state = { ...defaultState };
scene?.setView('default');
update();
}
}, { signal: abort.signal });
update();
return {
dispose() {
clearTimeout(announcement);
abort.abort();
scene?.dispose();
host.replaceChildren();
},
};
}
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